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Draw to texture?

Started by Cezaro, December 19, 2006, 08:45:12 PM

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Cezaro

Hello!

I play with Aurora 3D classes and my question is: posibility write some pixels or make modification to
textures after
                        mymesh.LoadTexture(int  texNum, string  filename, UINT  clr); ???

or mix some stuff from 2d with 3d, for example using C2DSurface with C3DScreen???

maybe Begin2D();
                     

         End2D();




thanks
Cezaro

J B Wood (Zumwalt)

Get the flying invaders program I have (don't forget to do the import for the base.dll like I have posted)
In that code, I am using the 2d surface with a 3d backdrop.
Might not be what you are looking for though.