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3DS Bug

Started by J B Wood (Zumwalt), August 16, 2006, 02:10:59 PM

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J B Wood (Zumwalt)

August 16, 2006, 02:10:59 PM Last Edit: August 16, 2006, 02:13:54 PM by zumwalt
It only supports 1 texture, My latest I will be uploading uses a different terrain that uses 3 textures, only 1 shows.
Ok, I have updated my tank mech game thing.
Also, both the tank and the mech now have gravity assigned to them, generic as it is.

Ionic Wind Support Team

Use the 'bSeparate' flag.

mesh.Load3DS(filename, true);

Ionic Wind Support Team

Ionic Wind Support Team

Also please post 3D related topics in the 3D thread.
Ionic Wind Support Team

J B Wood (Zumwalt)

August 16, 2006, 05:07:24 PM #3 Last Edit: August 16, 2006, 05:13:03 PM by zumwalt
Sorry bout mispost spot, but I do use true.
I have updated my link to the latest code, you can grab it from there to see how I load my 3ds.
edit nevermind
i had it true then false working with it, its just the transition looks like crap, I have to work on that
thanks