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IWBasic runs in Windows 11!


Microsoft has detected a problem and must shut down...

Started by DrCharbonneau, February 21, 2010, 12:22:52 PM

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DrCharbonneau

This is what started happening yesterday morning. I had a program working, but when I expanded it to handle more sprites, I started getting compiler complaints such as "Local Subroutines Not Supported" and "unexpected end of file. Expecting RETURN and EXPECTING ENDSUB" The return and endsub were there.

I got rid of the subs except for the dialog handler and had everything else in the main program. That had seemed to help my mouse routine, but when I did that I got the "Microsoft has detected a problem with..." error. Could someone explain what the meanings of the information details in that error are?

I attempted increasing the stack areas in the compile, to no avail. Is there a maximum amount that I can increase the stacks by?

One problem might be a shortage of RAM. I'm running XP pro on only 256Mb of RAM at 2.0 Ghz. What would my overhead look like with this system?

I just bought the computer in December from our local Library at a sale, so they strip them down a bit. It might be a bit before I can upgrade, but I do have an older machine running M.E. at 400Mhz with 512Mb RAM. I haven't loaded EBasic there yet, but intend to.rem symbol handles

def S_0,S_1,S_2,S_3,S_4,S_5,S_6,S_7,S_8,S_9,S_absequl,S_alpha,S_ardwn : pointer
def S_arlft,S_arrt,S_arup, S_arupdwn,S_asterik,S_asymequ,S_b,S_beta : pointer
def S_c,S_chi,S_colon,S_comma,S_complimt,S_curlop,S_d,S_degrees,S_Delta : pointer
def S_disjset,S_disun,S_divop,S_e,S_elmtof,S_epsil,S_equl,S_eta,S_f,S_fslash : pointer
def S_g,S_gamma,S_gequl,S_gthn,S_h,S_i,S_imprset,S_inf,S_intg,S_intsect,S_iota : pointer
def S_j,S_ji,S_k,S_kappa,S_l,S_la,S_lalpha,S_lambda,S_lb,S_lbeta,S_lbox,S_lbrac,S_lc : pointer
def S_lchi,S_ld,S_ldelta,S_le,S_lepsil,S_lequl,S_leta,S_lf,S_lg,S_lgamma,S_lh,S_li,S_liota : pointer
def S_lj,S_lji,S_lk,S_lkappa,S_ll,S_llambda,S_lm,S_lmu,S_ln,S_lnu,S_lo,S_lomega,S_lomicron : pointer
def S_lpar,S_lphi,S_lpi,S_lpsi,S_lq,S_lr,S_lrho,S_ls,S_lsigma,S_lt,S_ltau,S_ltheta,S_lthn : pointer
def S_lu,S_lupsil,S_lv,S_lw,S_lwi,S_lx,S_lxi,S_ly,S_lyi,S_lz,S_lzeta,S_m,S_minus,S_mu,S_n : pointer
def S_nequl,S_noelmtof,S_notof,S_nu,S_o,S_omega,S_omicron,S_p,S_pardir,S_perc,S_phi,S_pi : pointer
def S_pipe,S_plkconst,S_plus,S_point,S_propset,S_propsubset,S_propto,S_psi,S_q,S_r,S_rbox : pointer
def S_rbrac,S_releq,S_rho,S_rpar,S_s,S_sigma,S_sqart,S_subset,S_t,S_tau,S_theta,S_times : pointer
def S_tridot,S_u,S_union1,S_upsil,S_v,S_w,S_wi,S_x,S_xi,S_y,S_yi,S_z,S_zeta : pointer
rem mouse variables
def screenx,screeny,mpick : int
REM define a window variable
DEF Workspace1 as WINDOW
mpick=1
REM other system variables
DEF speed,run : INT
rem def filename,ln,printer:string
DEF d1 : DIALOG
def frame : uint

rem run=1
rem speed=0
REM open the window
OPENWINDOW Workspace1,0,0,1000,720,@MINBOX|@MAXBOX|@SIZE|@VSCROLL|@NOAUTODRAW,0,"SciMeta - 1a : Parent",&main
BEGINMENU Workspace1
MENUTITLE "&Menu"
MENUITEM "&Exit",0,1
MENUITEM "&Basic Keys",0,2
ENDMENU

IF(ATTACHSCREEN(Workspace1,1000,720,1) < 0)
MESSAGEBOX Workspace1,"Couldn't create DirectX window","Error"
CLOSEWINDOW Workspace1
END
ENDIF
CREATEDIALOG d1,560,10,390,150,0x80C80080,0,"Numbers & Operators",&dhandler1
CONTROL d1,@BUTTON,"",6,4,34,34,@CTLBTNBITMAP,1
CONTROL d1,@BUTTON,"",44,4,34,34,@CTLBTNBITMAP,2
CONTROL d1,@BUTTON,"",78,4,34,34,@CTLBTNBITMAP,3
CONTROL d1,@BUTTON,"",112,4,34,34,@CTLBTNBITMAP,4
CONTROL d1,@BUTTON,"",146,4,34,34,@CTLBTNBITMAP,5
CONTROL d1,@BUTTON,"",180,4,34,34,@CTLBTNBITMAP,6
CONTROL d1,@BUTTON,"",214,4,34,34,@CTLBTNBITMAP,7
CONTROL d1,@BUTTON,"",248,4,34,34,@CTLBTNBITMAP,8
CONTROL d1,@BUTTON,"",282,4,34,34,@CTLBTNBITMAP,9
CONTROL d1,@BUTTON,"",318,4,34,34,@CTLBTNBITMAP,10
CONTROL d1,@BUTTON,"",352,4,34,34,@CTLBTNBITMAP,11
CONTROL d1,@BUTTON,"",6,38,34,34,@CTLBTNBITMAP,12
CONTROL d1,@BUTTON,"",44,38,34,34,@CTLBTNBITMAP,13
CONTROL d1,@BUTTON,"",78,38,34,34,@CTLBTNBITMAP,14
CONTROL d1,@BUTTON,"",112,38,34,34,@CTLBTNBITMAP,15
CONTROL d1,@BUTTON,"",146,38,34,34,@CTLBTNBITMAP,16
CONTROL d1,@BUTTON,"",180,38,34,34,@CTLBTNBITMAP,17
CONTROL d1,@BUTTON,"",214,38,34,34,@CTLBTNBITMAP,18
CONTROL d1,@BUTTON,"",248,38,34,34,@CTLBTNBITMAP,19
CONTROL d1,@BUTTON,"",282,38,34,34,@CTLBTNBITMAP,20
CONTROL d1,@BUTTON,"",318,38,34,34,@CTLBTNBITMAP,21
CONTROL d1,@BUTTON,"",352,38,34,34,@CTLBTNBITMAP,22
CONTROL d1,@BUTTON,"",6,72,34,34,@CTLBTNBITMAP,23
CONTROL d1,@BUTTON,"",44,72,34,34,@CTLBTNBITMAP,24
CONTROL d1,@BUTTON,"",78,72,34,34,@CTLBTNBITMAP,25
CONTROL d1,@BUTTON,"",112,72,34,34,@CTLBTNBITMAP,26
CONTROL d1,@BUTTON,"",146,72,34,34,@CTLBTNBITMAP,27
CONTROL d1,@BUTTON,"",180,72,34,34,@CTLBTNBITMAP,28
CONTROL d1,@BUTTON,"",214,72,34,34,@CTLBTNBITMAP,29
CONTROL d1,@BUTTON,"",248,72,34,34,@CTLBTNBITMAP,30
CONTROL d1,@BUTTON,"",282,72,34,34,@CTLBTNBITMAP,31
CONTROL d1,@BUTTON,"",318,72,34,34,@CTLBTNBITMAP,32
CONTROL d1,@BUTTON,"",352,72,34,34,@CTLBTNBITMAP,33
CONTROL d1,@BUTTON,"",6,106,34,34,@CTLBTNBITMAP,34
CONTROL d1,@BUTTON,"",44,106,34,34,@CTLBTNBITMAP,35
CONTROL d1,@BUTTON,"",78,106,34,34,@CTLBTNBITMAP,36
CONTROL d1,@BUTTON,"",112,106,34,34,@CTLBTNBITMAP,37
CONTROL d1,@BUTTON,"",146,106,34,34,@CTLBTNBITMAP,38
CONTROL d1,@BUTTON,"",180,106,34,34,@CTLBTNBITMAP,39
CONTROL d1,@BUTTON,"",214,106,34,34,@CTLBTNBITMAP,40
CONTROL d1,@BUTTON,"",248,106,34,34,@CTLBTNBITMAP,41
CONTROL d1,@BUTTON,"",282,106,34,34,@CTLBTNBITMAP,42
CONTROL d1,@BUTTON,"",318,106,34,34,@CTLBTNBITMAP,43
CONTROL d1,@BUTTON,"",352,106,34,34,@CTLBTNBITMAP,44

WAITUNTIL run = 0
END

SUB main
S_0 = LOADSPRITE("0.jpg")
S_1=LOADSPRITE("1.jpg")
S_2=LOADSPRITE("2.jpg")
S_3=LOADSPRITE("3.jpg")
S_4=LOADSPRITE("4.jpg")
S_5=LOADSPRITE("5.jpg")
S_6=LOADSPRITE("6.jpg")
S_7=LOADSPRITE("7.jpg")
S_8=LOADSPRITE("8.jpg")
S_9=LOADSPRITE("9.jpg")
S_absequl=LOADSPRITE("absequl.jpg")
rem S_alpha=LOADSPRITE("alpha.jpg")
S_ardwn=LOADSPRITE("ardwn.jpg")
S_arlft=LOADSPRITE("arlft.jpg")
S_arrt=LOADSPRITE("arrt.jpg")
S_arup=LOADSPRITE("arup.jpg")
S_arupdwn=LOADSPRITE("arupdwn.jpg")
rem S_asterik=LOADSPRITE("asterik.jpg")
S_asymequ=LOADSPRITE("asymequ.jpg")
rem S_b=LOADSPRITE("b.jpg")
rem S_beta=LOADSPRITE("beta.jpg")
rem S_c=LOADSPRITE("c.jpg")
rem S_chi=LOADSPRITE("chi.jpg")
rem S_colon=LOADSPRITE("colon.jpg")
S_comma=LOADSPRITE("comma.jpg")
rem S_complimt=LOADSPRITE("complimt.jpg")
rem S_curlop=LOADSPRITE("curlop.jpg")
rem S_d=LOADSPRITE("d.jpg")
S_degrees=LOADSPRITE("degrees.jpg")
S_Delta=LOADSPRITE("Delta.jpg")
S_disjset=LOADSPRITE("disjset.jpg")
S_disun=LOADSPRITE("disun.jpg")
rem S_divop=LOADSPRITE("divop.jpg")
rem S_e=LOADSPRITE("e.jpg")
S_elmtof=LOADSPRITE("elmtof.jpg")
rem S_epsil=LOADSPRITE("epsil.jpg")
S_equl=LOADSPRITE("equl.jpg")
rem S_eta=LOADSPRITE("eta.jpg")
S_f=LOADSPRITE("f.jpg")
S_fslash=LOADSPRITE("fslash.jpg")
rem S_g=LOADSPRITE("g.jpg")
rem S_gamma=LOADSPRITE("gamma.jpg")
S_gequl=LOADSPRITE("gequl.jpg")
S_gthn=LOADSPRITE("gthn.jpg")
rem S_h=LOADSPRITE("h.jpg")
rem S_i=LOADSPRITE("i.jpg")
S_imprset=LOADSPRITE("imprset.jpg")
S_inf=LOADSPRITE("inf.jpg")
S_intg=LOADSPRITE("intg.jpg")
S_intsect=LOADSPRITE("intsect.jpg")
rem S_iota=LOADSPRITE("iota.jpg")
rem S_j=LOADSPRITE("j.jpg")
rem S_ji=LOADSPRITE("ji.jpg")
rem S_k=LOADSPRITE("k.jpg")
rem S_kappa=LOADSPRITE("kappa.jpg")
rem S_l=LOADSPRITE("l.jpg")
rem S_la=LOADSPRITE("la.jpg")
rem S_lalpha=LOADSPRITE("lalpha.jpg")
rem S_lambda=LOADSPRITE("lambda.jpg")
rem S_lb=LOADSPRITE("lb.jpg")
rem S_lbeta=LOADSPRITE("lbeta.jpg")
S_lbox=LOADSPRITE("lbox.jpg")
S_lbrac=LOADSPRITE("lbrac.jpg")
rem S_lc=LOADSPRITE("lc.jpg")
rem S_lchi=LOADSPRITE("lchi.jpg")
rem S_ld=LOADSPRITE("ld.jpg")
rem S_ldelta=LOADSPRITE("ldelta.jpg")
rem S_le=LOADSPRITE("le.jpg")
rem S_lepsil=LOADSPRITE("lepsil.jpg")
rem S_lequl=LOADSPRITE("lequl.jpg")
rem S_leta=LOADSPRITE("leta.jpg")
rem S_lf=LOADSPRITE("lf.jpg")
rem S_lg=LOADSPRITE("lg.jpg")
rem S_lgamma=LOADSPRITE("lgamma.jpg")
rem S_lh=LOADSPRITE("lh.jpg")
rem S_li=LOADSPRITE("li.jpg")
rem S_liota=LOADSPRITE("liota.jpg")
rem S_lj=LOADSPRITE("lj.jpg")
rem S_lji=LOADSPRITE("lji.jpg")
rem S_lk=LOADSPRITE("lk.jpg")
rem S_lkappa=LOADSPRITE("lkappa.jpg")
rem S_ll=LOADSPRITE("ll.jpg")
rem S_llambda=LOADSPRITE("llambda.jpg")
rem S_lm=LOADSPRITE("lm.jpg")
rem S_lmu=LOADSPRITE("lmu.jpg")
rem S_ln=LOADSPRITE("ln.jpg")
rem S_lnu=LOADSPRITE("lnu.jpg")
rem S_lo=LOADSPRITE("lo.jpg")
rem S_lomega=LOADSPRITE("lomega.jpg")
rem S_lomicron=LOADSPRITE("lomicron.jpg")
S_lpar=LOADSPRITE("lpar.jpg")
rem S_lphi=LOADSPRITE("lphi.jpg")
rem S_lpi=LOADSPRITE("lpi.jpg")
rem S_lpsi=LOADSPRITE("lpsi.jpg")
rem S_lq=LOADSPRITE("lq.jpg")
rem S_lr=LOADSPRITE("lr.jpg")
rem S_lrho=LOADSPRITE("lrho.jpg")
rem S_ls=LOADSPRITE("ls.jpg")
rem S_lsigma=LOADSPRITE("lsigma.jpg")
rem S_lt=LOADSPRITE("lt.jpg")
rem S_ltau=LOADSPRITE("ltau.jpg")
rem S_ltheta=LOADSPRITE("ltheta.jpg")
S_lthn=LOADSPRITE("lthn.jpg")
rem S_lu=LOADSPRITE("lu.jpg")
rem S_lupsil=LOADSPRITE("lupsil.jpg")
rem S_lv=LOADSPRITE("lv.jpg")
rem S_lw=LOADSPRITE("lw.jpg")
rem S_lwi=LOADSPRITE("lwi.jpg")
rem S_lx=LOADSPRITE("lx.jpg")
rem S_lxi=LOADSPRITE("lxi.jpg")
rem S_ly=LOADSPRITE("ly.jpg")
rem S_lyi=LOADSPRITE("lyi.jpg")
rem S_lz=LOADSPRITE("lz.jpg")
rem S_lzeta=LOADSPRITE("lzeta.jpg")
rem S_m=LOADSPRITE("m.jpg")
S_minus=LOADSPRITE("minus.jpg")
rem S_mu=LOADSPRITE("mu.jpg")
rem S_n=LOADSPRITE("n.jpg")
S_nequl=LOADSPRITE("nequl.jpg")
S_noelmtof=LOADSPRITE("noelmtof.jpg")
rem S_notof=LOADSPRITE("notof.jpg")
rem S_nu=LOADSPRITE("nu.jpg")
rem S_o=LOADSPRITE("o.jpg")
rem S_omega=LOADSPRITE("omega.jpg")
rem S_omicron=LOADSPRITE("omicron.jpg")
rem S_p=LOADSPRITE("p.jpg")
rem S_pardir=LOADSPRITE("pardir.jpg")
rem S_perc=LOADSPRITE("perc.jpg")
rem S_phi=LOADSPRITE("phi.jpg")
S_pi=LOADSPRITE("pi.jpg")
S_pipe=LOADSPRITE("pipe.jpg")
S_plkconst=LOADSPRITE("plkconst.jpg")
S_plus=LOADSPRITE("plus.jpg")
S_point=LOADSPRITE("point.jpg")
rem S_propset=LOADSPRITE("propset.jpg")
S_propsubset=LOADSPRITE("propsubset.jpg")
rem S_propto=LOADSPRITE("propto.jpg")
rem S_psi=LOADSPRITE("psi.jpg")
rem S_q=LOADSPRITE("q.jpg")
rem S_r=LOADSPRITE("r.jpg")
S_rbox=LOADSPRITE("rbox.jpg")
S_rbrac=LOADSPRITE("rbrac.jpg")
S_releq=LOADSPRITE("releq.jpg")
rem S_rho=LOADSPRITE("rho.jpg")
S_rpar=LOADSPRITE("rpar.jpg")
rem S_s=LOADSPRITE("s.jpg")
S_sigma=LOADSPRITE("sigma.jpg")
S_sqart=LOADSPRITE("sqart.jpg")
rem S_subset=LOADSPRITE("subset.jpg")
rem S_t=LOADSPRITE("t.jpg")
rem S_tau=LOADSPRITE("tau.jpg")
rem S_theta=LOADSPRITE("theta.jpg")
S_times=LOADSPRITE("times.jpg")
rem S_tridot=LOADSPRITE("tridot.jpg")
rem S_u=LOADSPRITE("u.jpg")
rem S_union1=LOADSPRITE("union1.jpg")
rem S_upsil=LOADSPRITE("upsil.jpg")
rem S_v=LOADSPRITE("v.jpg")
rem S_w=LOADSPRITE("w.jpg")
rem S_wi=LOADSPRITE("wi.jpg")
rem S_x=LOADSPRITE("x.jpg")
rem S_xi=LOADSPRITE("xi.jpg")
rem S_y=LOADSPRITE("y.jpg")
rem S_yi=LOADSPRITE("yi.jpg")
rem S_z=LOADSPRITE("z.jpg")
rem S_zeta=LOADSPRITE("zeta.jpg")
FILLSCREEN RGB(255,255,255)
SELECT @CLASS
    CASE @IDCLOSEWINDOW
GOTO endall
CASE @IDMENUPICK

        SELECT @MENUNUM
            CASE 1: ' user selected Print
GOTO endall
CASE 2:
SHOWDIALOG d1,Workspace1
ENDSELECT
CASE @IDLBUTTONDN
screenx = MOUSEX
screeny = MOUSEY
screeny = screeny - 30
SELECT mpick
CASE 101
SPRITEDRAWMODE S_1, @TRANS
SPRITEMASKCOLOR S_1,rgb(255,255,255)
MOVESPRITE S_1,screenx,screeny
DRAWSPRITE S_1
FLIP
CASE 102
SPRITEDRAWMODE S_2, @TRANS
SPRITEMASKCOLOR S_2,rgb(255,255,255)
MOVESPRITE S_2,screenx,screeny
DRAWSPRITE S_2
FLIP
CASE 103
SPRITEDRAWMODE S_3, @TRANS
SPRITEMASKCOLOR S_3,rgb(255,255,255)
MOVESPRITE S_3,screenx,screeny
DRAWSPRITE S_3
FLIP
CASE 104
SPRITEDRAWMODE S_4, @TRANS
SPRITEMASKCOLOR S_4,rgb(255,255,255)
MOVESPRITE S_4,screenx,screeny
DRAWSPRITE S_4
FLIP
CASE 105
SPRITEDRAWMODE S_5, @TRANS
SPRITEMASKCOLOR S_5,rgb(255,255,255)
MOVESPRITE S_5,screenx,screeny
DRAWSPRITE S_5
FLIP
CASE 106
SPRITEDRAWMODE S_6, @TRANS
SPRITEMASKCOLOR S_6,rgb(255,255,255)
MOVESPRITE S_6,screenx,screeny
DRAWSPRITE S_6
FLIP
CASE 107
SPRITEDRAWMODE S_7, @TRANS
SPRITEMASKCOLOR S_7,rgb(255,255,255)
MOVESPRITE S_7,screenx,screeny
DRAWSPRITE S_7
FLIP
CASE 108
SPRITEDRAWMODE S_8, @TRANS
SPRITEMASKCOLOR S_8,rgb(255,255,255)
MOVESPRITE S_8,screenx,screeny
DRAWSPRITE S_8
FLIP
CASE 109
SPRITEDRAWMODE S_9, @TRANS
SPRITEMASKCOLOR S_9,rgb(255,255,255)
MOVESPRITE S_9,screenx,screeny
DRAWSPRITE S_9
FLIP
CASE 110
SPRITEDRAWMODE S_0, @TRANS
SPRITEMASKCOLOR S_0,rgb(255,255,255)
MOVESPRITE S_0,screenx,screeny
DRAWSPRITE S_0
FLIP
CASE 111
SPRITEDRAWMODE S_fslash, @TRANS
SPRITEMASKCOLOR S_fslash,rgb(255,255,255)
MOVESPRITE S_fslash,screenx,screeny
DRAWSPRITE S_fslash
FLIP
CASE 112
SPRITEDRAWMODE S_equl, @TRANS
SPRITEMASKCOLOR S_equl,rgb(255,255,255)
MOVESPRITE S_equl,screenx,screeny
DRAWSPRITE S_equl
FLIP
CASE 113
SPRITEDRAWMODE S_nequl, @TRANS
SPRITEMASKCOLOR S_nequl,rgb(255,255,255)
MOVESPRITE S_nequl,screenx,screeny
DRAWSPRITE S_nequl
FLIP
CASE 114
SPRITEDRAWMODE S_releq, @TRANS
SPRITEMASKCOLOR S_releq,rgb(255,255,255)
MOVESPRITE S_releq,screenx,screeny
DRAWSPRITE S_releq
FLIP
CASE 115
SPRITEDRAWMODE S_absequl, @TRANS
SPRITEMASKCOLOR S_absequl,rgb(255,255,255)
MOVESPRITE S_absequl,screenx,screeny
DRAWSPRITE S_absequl
FLIP
CASE 116
SPRITEDRAWMODE S_asymequ, @TRANS
SPRITEMASKCOLOR S_asymequ,rgb(255,255,255)
MOVESPRITE S_asymequ,screenx,screeny
DRAWSPRITE S_asymequ
FLIP
CASE 117
SPRITEDRAWMODE S_gthn, @TRANS
SPRITEMASKCOLOR S_gthn,rgb(255,255,255)
MOVESPRITE S_gthn,screenx,screeny
DRAWSPRITE S_gthn
FLIP
CASE 118
SPRITEDRAWMODE S_lthn, @TRANS
SPRITEMASKCOLOR S_lthn,rgb(255,255,255)
MOVESPRITE S_lthn,screenx,screeny
DRAWSPRITE S_lthn
FLIP
CASE 119
SPRITEDRAWMODE S_inf, @TRANS
SPRITEMASKCOLOR S_inf,rgb(255,255,255)
MOVESPRITE S_inf,screenx,screeny
DRAWSPRITE S_inf
FLIP
CASE 120
SPRITEDRAWMODE S_pipe, @TRANS
SPRITEMASKCOLOR S_pipe,rgb(255,255,255)
MOVESPRITE S_pipe,screenx,screeny
DRAWSPRITE S_pipe
FLIP
CASE 121
SPRITEDRAWMODE S_degrees, @TRANS
SPRITEMASKCOLOR S_degrees,rgb(255,255,255)
MOVESPRITE S_degrees,screenx,screeny
DRAWSPRITE S_degrees
FLIP
CASE 122
SPRITEDRAWMODE S_times, @TRANS
SPRITEMASKCOLOR S_times,rgb(255,255,255)
MOVESPRITE S_times,screenx,screeny
DRAWSPRITE S_times
FLIP
CASE 123
SPRITEDRAWMODE S_lpar, @TRANS
SPRITEMASKCOLOR S_lpar,rgb(255,255,255)
MOVESPRITE S_lpar,screenx,screeny
DRAWSPRITE S_lpar
FLIP
CASE 124
SPRITEDRAWMODE S_rpar, @TRANS
SPRITEMASKCOLOR S_rpar,rgb(255,255,255)
MOVESPRITE S_rpar,screenx,screeny
DRAWSPRITE S_rpar
FLIP
CASE 125
SPRITEDRAWMODE S_lbox, @TRANS
SPRITEMASKCOLOR S_lbox,rgb(255,255,255)
MOVESPRITE S_lbox,screenx,screeny
DRAWSPRITE S_lbox
FLIP
CASE 126
SPRITEDRAWMODE S_rbox, @TRANS
SPRITEMASKCOLOR S_rbox,rgb(255,255,255)
MOVESPRITE S_rbox,screenx,screeny
DRAWSPRITE S_rbox
FLIP
CASE 127
SPRITEDRAWMODE S_lbrac, @TRANS
SPRITEMASKCOLOR S_lbrac,rgb(255,255,255)
MOVESPRITE S_lbrac,screenx,screeny
DRAWSPRITE S_lbrac
FLIP
CASE 128
SPRITEDRAWMODE S_rbrac, @TRANS
SPRITEMASKCOLOR S_rbrac,rgb(255,255,255)
MOVESPRITE S_rbrac,screenx,screeny
DRAWSPRITE S_rbrac
FLIP
CASE 129
SPRITEDRAWMODE S_sigma, @TRANS
SPRITEMASKCOLOR S_sigma,rgb(255,255,255)
MOVESPRITE S_sigma,screenx,screeny
DRAWSPRITE S_sigma
FLIP
CASE 130
SPRITEDRAWMODE S_intg, @TRANS
SPRITEMASKCOLOR S_intg,rgb(255,255,255)
MOVESPRITE S_intg,screenx,screeny
DRAWSPRITE S_intg
FLIP
CASE 131
SPRITEDRAWMODE S_point, @TRANS
SPRITEMASKCOLOR S_point,rgb(255,255,255)
MOVESPRITE S_point,screenx,screeny
DRAWSPRITE S_point
FLIP
CASE 132
SPRITEDRAWMODE S_comma, @TRANS
SPRITEMASKCOLOR S_comma,rgb(255,255,255)
MOVESPRITE S_comma,screenx,screeny
DRAWSPRITE S_comma
FLIP
CASE 133
SPRITEDRAWMODE S_plus, @TRANS
SPRITEMASKCOLOR S_plus,rgb(255,255,255)
MOVESPRITE S_plus,screenx,screeny
DRAWSPRITE S_plus
FLIP
CASE 134
SPRITEDRAWMODE S_pi, @TRANS
SPRITEMASKCOLOR S_pi,rgb(255,255,255)
MOVESPRITE S_pi,screenx,screeny
DRAWSPRITE S_pi
FLIP
CASE 135
SPRITEDRAWMODE S_sqart, @TRANS
SPRITEMASKCOLOR S_sqart,rgb(255,255,255)
MOVESPRITE S_sqart,screenx,screeny
DRAWSPRITE S_sqart
FLIP
CASE 136
SPRITEDRAWMODE S_plkconst, @TRANS
SPRITEMASKCOLOR S_plkconst,rgb(255,255,255)
MOVESPRITE S_plkconst,screenx,screeny
DRAWSPRITE S_plkconst
FLIP
CASE 137
SPRITEDRAWMODE S_Delta, @TRANS
SPRITEMASKCOLOR S_Delta,rgb(255,255,255)
MOVESPRITE S_Delta,screenx,screeny
DRAWSPRITE S_Delta
FLIP
CASE 138
SPRITEDRAWMODE S_imprset, @TRANS
SPRITEMASKCOLOR S_imprset,rgb(255,255,255)
MOVESPRITE S_imprset,screenx,screeny
DRAWSPRITE S_imprset
FLIP
CASE 139
SPRITEDRAWMODE S_elmtof, @TRANS
SPRITEMASKCOLOR S_elmtof,rgb(255,255,255)
MOVESPRITE S_elmtof,screenx,screeny
DRAWSPRITE S_elmtof
FLIP
CASE 140
SPRITEDRAWMODE S_disjset, @TRANS
SPRITEMASKCOLOR S_disjset,rgb(255,255,255)
MOVESPRITE S_disjset,screenx,screeny
DRAWSPRITE S_disjset
FLIP
CASE 141
SPRITEDRAWMODE S_intsect, @TRANS
SPRITEMASKCOLOR S_intsect,rgb(255,255,255)
MOVESPRITE S_intsect,screenx,screeny
DRAWSPRITE S_intsect
FLIP
CASE 142
SPRITEDRAWMODE S_propsubset, @TRANS
SPRITEMASKCOLOR S_propsubset,rgb(255,255,255)
MOVESPRITE S_propsubset,screenx,screeny
DRAWSPRITE S_propsubset
FLIP
CASE 143
SPRITEDRAWMODE S_noelmtof, @TRANS
SPRITEMASKCOLOR S_noelmtof,rgb(255,255,255)
MOVESPRITE S_noelmtof,screenx,screeny
DRAWSPRITE S_noelmtof
FLIP
CASE 144
SPRITEDRAWMODE S_minus, @TRANS
SPRITEMASKCOLOR S_minus,rgb(255,255,255)
MOVESPRITE S_minus,screenx,screeny
DRAWSPRITE S_minus
FLIP
ENDSELECT



ENDSELECT

LABEL endall
FREESPRITE S_0
FREESPRITE S_1
FREESPRITE S_2
FREESPRITE S_3
FREESPRITE S_4
FREESPRITE S_5
FREESPRITE S_6
FREESPRITE S_7
FREESPRITE S_8
FREESPRITE S_9
FREESPRITE S_absequl
FREESPRITE S_alpha
FREESPRITE S_ardwn
FREESPRITE S_arlft
FREESPRITE S_arrt
FREESPRITE S_arup
FREESPRITE S_arupdwn
FREESPRITE S_asterik
FREESPRITE S_asymequ
FREESPRITE S_b
FREESPRITE S_beta
FREESPRITE S_c
FREESPRITE S_chi
FREESPRITE S_colon
FREESPRITE S_comma
FREESPRITE S_complimt
FREESPRITE S_curlop
FREESPRITE S_d
FREESPRITE S_degrees
FREESPRITE S_Delta
FREESPRITE S_disjset
FREESPRITE S_disun
FREESPRITE S_divop
FREESPRITE S_e
FREESPRITE S_elmtof
FREESPRITE S_epsil
FREESPRITE S_equl
FREESPRITE S_eta
FREESPRITE S_f
FREESPRITE S_fslash
FREESPRITE S_g
FREESPRITE S_gamma
FREESPRITE S_gequl
FREESPRITE S_gthn
FREESPRITE S_h
FREESPRITE S_i
FREESPRITE S_imprset
FREESPRITE S_inf
FREESPRITE S_intg
FREESPRITE S_intsect
FREESPRITE S_iota
FREESPRITE S_j
FREESPRITE S_ji
FREESPRITE S_k
FREESPRITE S_kappa
FREESPRITE S_l
FREESPRITE S_la
FREESPRITE S_lalpha
FREESPRITE S_lambda
FREESPRITE S_lb
FREESPRITE S_lbeta
FREESPRITE S_lbox
FREESPRITE S_lbrac
FREESPRITE S_lc
FREESPRITE S_lchi
FREESPRITE S_ld
FREESPRITE S_ldelta
FREESPRITE S_le
FREESPRITE S_lepsil
FREESPRITE S_lequl
FREESPRITE S_leta
FREESPRITE S_lf
FREESPRITE S_lg
FREESPRITE S_lgamma
FREESPRITE S_lh
FREESPRITE S_li
FREESPRITE S_liota
FREESPRITE S_lj
FREESPRITE S_lji
FREESPRITE S_lk
FREESPRITE S_lkappa
FREESPRITE S_ll
FREESPRITE S_llambda
FREESPRITE S_lm
FREESPRITE S_lmu
FREESPRITE S_ln
FREESPRITE S_lnu
FREESPRITE S_lo
FREESPRITE S_lomega
FREESPRITE S_lomicron
FREESPRITE S_lpar
FREESPRITE S_lphi
FREESPRITE S_lpi
FREESPRITE S_lpsi
FREESPRITE S_lq
FREESPRITE S_lr
FREESPRITE S_lrho
FREESPRITE S_ls
FREESPRITE S_lsigma
FREESPRITE S_lt
FREESPRITE S_ltau
FREESPRITE S_ltheta
FREESPRITE S_lthn
FREESPRITE S_lu
FREESPRITE S_lupsil
FREESPRITE S_lv
FREESPRITE S_lw
FREESPRITE S_lwi
FREESPRITE S_lx
FREESPRITE S_lxi
FREESPRITE S_ly
FREESPRITE S_lyi
FREESPRITE S_lz
FREESPRITE S_lzeta
FREESPRITE S_m
FREESPRITE S_minus
FREESPRITE S_mu
FREESPRITE S_n
FREESPRITE S_nequl
FREESPRITE S_noelmtof
FREESPRITE S_notof
FREESPRITE S_nu
FREESPRITE S_o
FREESPRITE S_omega
FREESPRITE S_omicron
FREESPRITE S_p
FREESPRITE S_pardir
FREESPRITE S_perc
FREESPRITE S_phi
FREESPRITE S_pi
FREESPRITE S_pipe
FREESPRITE S_plkconst
FREESPRITE S_plus
FREESPRITE S_point
FREESPRITE S_propset
FREESPRITE S_propsubset
FREESPRITE S_propto
FREESPRITE S_psi
FREESPRITE S_q
FREESPRITE S_r
FREESPRITE S_rbox
FREESPRITE S_rbrac
FREESPRITE S_releq
FREESPRITE S_rho
FREESPRITE S_rpar
FREESPRITE S_s
FREESPRITE S_sigma
FREESPRITE S_sqart
FREESPRITE S_subset
FREESPRITE S_t
FREESPRITE S_tau
FREESPRITE S_theta
FREESPRITE S_times
FREESPRITE S_tridot
FREESPRITE S_u
FREESPRITE S_union1
FREESPRITE S_upsil
FREESPRITE S_v
FREESPRITE S_w
FREESPRITE S_wi
FREESPRITE S_x
FREESPRITE S_xi
FREESPRITE S_y
FREESPRITE S_yi
FREESPRITE S_z
FREESPRITE S_zeta

run=0
CLOSESCREEN
                CLOSEWINDOW Workspace1
rem run=0
RETURN
ENDSUB

SUB dhandler1
frame=0
SETFONT BACKBUFFER,"Ariel", 50, 700, @SFITALIC
SELECT @MESSAGE
CASE @IDCONTROL
        SELECT @CONTROLID
             CASE 1
mpick=101

CASE 2
mpick = 102
CASE 3
mpick = 103
CASE 4
mpick = 104
CASE 5
mpick = 105
CASE 6
mpick = 106
CASE 7
mpick = 107
CASE 8
mpick = 108
CASE 9
mpick = 109
CASE 10
mpick = 110
CASE 11
mpick = 111
CASE 12
mpick = 112
CASE 13
mpick = 113
CASE 14
mpick = 114
CASE 15
mpick = 115
CASE 16
mpick = 116
CASE 17
mpick = 117
CASE 18
mpick = 118
CASE 19
mpick = 119
CASE 20
mpick = 120
CASE 21
mpick = 121
CASE 22
mpick = 122
CASE 23
mpick = 123
CASE 24
mpick = 124
CASE 25
mpick = 125
CASE 26
mpick = 126
CASE 27
mpick = 127
CASE 28
mpick = 128
CASE 29
mpick = 129
CASE 30
mpick = 130
CASE 31
mpick = 131
CASE 32
mpick = 132
CASE 33
mpick = 133
CASE 34
mpick = 134
CASE 35
mpick = 135
CASE 36
mpick = 136
CASE 37
mpick = 137
CASE 38
mpick = 138
CASE 39
mpick = 139
CASE 40
mpick = 140
CASE 41
mpick = 141
CASE 42
mpick = 142
CASE 43
mpick = 143
CASE 44
mpick = 144
        ENDSELECT
CASE @IDINITDIALOG
setcontroltext d1,1, GETSTARTPATH +"1.bmp"
setcontroltext d1,2, GETSTARTPATH +"2.bmp"
setcontroltext d1,3, GETSTARTPATH + "3.bmp"
setcontroltext d1,4, GETSTARTPATH +"4.bmp"
setcontroltext d1,5, GETSTARTPATH +"5.bmp"
setcontroltext d1,6, GETSTARTPATH +"6.bmp"
setcontroltext d1,7, GETSTARTPATH +"7.bmp"
setcontroltext d1,8, GETSTARTPATH +"8.bmp"
setcontroltext d1,9, GETSTARTPATH +"9.bmp"
setcontroltext d1,10, GETSTARTPATH +"0.bmp"
setcontroltext d1,11, GETSTARTPATH +"fslash.bmp"
setcontroltext d1,12, GETSTARTPATH +"equl.bmp"
setcontroltext d1,13, GETSTARTPATH + "nequl.bmp"
setcontroltext d1,14, GETSTARTPATH +"releq.bmp"
setcontroltext d1,15, GETSTARTPATH +"absequl.bmp"
setcontroltext d1,16, GETSTARTPATH +"asymequ.bmp"
setcontroltext d1,17, GETSTARTPATH +"gthn.bmp"
setcontroltext d1,18, GETSTARTPATH +"lthn.bmp"
setcontroltext d1,19, GETSTARTPATH +"inf.bmp"
setcontroltext d1,20, GETSTARTPATH +"pipe.bmp"
setcontroltext d1,21, GETSTARTPATH +"degrees.bmp"
setcontroltext d1,22, GETSTARTPATH +"times.bmp"
setcontroltext d1,23, GETSTARTPATH + "lpar.bmp"
setcontroltext d1,24, GETSTARTPATH +"rpar.bmp"
setcontroltext d1,25, GETSTARTPATH +"lbox.bmp"
setcontroltext d1,26, GETSTARTPATH +"rbox.bmp"
setcontroltext d1,27, GETSTARTPATH +"lbrac.bmp"
setcontroltext d1,28, GETSTARTPATH +"rbrac.bmp"
setcontroltext d1,29, GETSTARTPATH +"sigma.bmp"
setcontroltext d1,30, GETSTARTPATH +"intg.bmp"
setcontroltext d1,31, GETSTARTPATH +"point.bmp"
setcontroltext d1,32, GETSTARTPATH +"comma.bmp"
setcontroltext d1,33, GETSTARTPATH +"plus.bmp"
setcontroltext d1,34, GETSTARTPATH +"pi.bmp"
setcontroltext d1,35, GETSTARTPATH +"sqart.bmp"
setcontroltext d1,36, GETSTARTPATH +"plkconst.bmp"
setcontroltext d1,37, GETSTARTPATH +"Delta.bmp"
setcontroltext d1,38, GETSTARTPATH +"imprset.bmp"
setcontroltext d1,39, GETSTARTPATH +"elmtof.bmp"
setcontroltext d1,40, GETSTARTPATH +"disjset.bmp"
setcontroltext d1,41, GETSTARTPATH +"intsect.bmp"
setcontroltext d1,42, GETSTARTPATH +"propsubset.bmp"
setcontroltext d1,43, GETSTARTPATH +"noelmtof.bmp"
setcontroltext d1,44, GETSTARTPATH +"minus.bmp"
CASE @IDCLOSEWINDOW
CLOSEDIALOG d1
ENDSELECT
RETURN
ENDSUB






That was one version that worked some...

rem sprite pointers
def S_0,S_1,S_2,S_3,S_4,S_5,S_6,S_7,S_8,S_9,S_fslash : pointer
rem mouse variables
def screenx,screeny,mpick : int
rem define window
DEF Workspace1 as WINDOW
rem intitialize mpick variable
mpick=1
REM other system variables
DEF speed,run : INT
rem def filename,ln,printer:string
rem define di dialog and frame variable
DEF d1 : DIALOG
def frame : uint
run=1
speed=0
REM open the window
OPENWINDOW Workspace1,0,0,1000,720,@MINBOX|@MAXBOX|@SIZE|@VSCROLL|@NOAUTODRAW,0,"SciMeta - 1a : Parent",&main
BEGINMENU Workspace1
MENUTITLE "&Menu"
MENUITEM "&Exit",0,1
MENUITEM "&Basic Keys",0,2
ENDMENU
rem attach the screen
IF(ATTACHSCREEN(Workspace1,1000,720,1) < 0)
MESSAGEBOX Workspace1,"Couldn't create DirectX window","Error"
CLOSEWINDOW Workspace1
END
ENDIF

rem make the dialog for the basic symbol keys
CREATEDIALOG d1,560,10,390,50,0x80C80080,0,"Numbers & Operators",&dhandler1
CONTROL d1,@BUTTON,"",6,4,34,34,@CTLBTNBITMAP,1
CONTROL d1,@BUTTON,"",44,4,34,34,@CTLBTNBITMAP,2
CONTROL d1,@BUTTON,"",78,4,34,34,@CTLBTNBITMAP,3
CONTROL d1,@BUTTON,"",112,4,34,34,@CTLBTNBITMAP,4
CONTROL d1,@BUTTON,"",146,4,34,34,@CTLBTNBITMAP,5
CONTROL d1,@BUTTON,"",180,4,34,34,@CTLBTNBITMAP,6
CONTROL d1,@BUTTON,"",214,4,34,34,@CTLBTNBITMAP,7
CONTROL d1,@BUTTON,"",248,4,34,34,@CTLBTNBITMAP,8
CONTROL d1,@BUTTON,"",282,4,34,34,@CTLBTNBITMAP,9
CONTROL d1,@BUTTON,"",318,4,34,34,@CTLBTNBITMAP,10
CONTROL d1,@BUTTON,"",352,4,34,34,@CTLBTNBITMAP,11

WAITUNTIL run = 0
END

SUB main
S_0 = LOADSPRITE("0.jpg")
S_1=LOADSPRITE("1.jpg")
S_2=LOADSPRITE("2.jpg")
S_3=LOADSPRITE("3.jpg")
S_4=LOADSPRITE("4.jpg")
S_5=LOADSPRITE("5.jpg")
S_6=LOADSPRITE("6.jpg")
S_7=LOADSPRITE("7.jpg")
S_8=LOADSPRITE("8.jpg")
S_9=LOADSPRITE("9.jpg")
S_fslash=LOADSPRITE("fslash.jpg")

rem FILLSCREEN RGB(255,255,255)
SELECT @CLASS
    CASE @IDCLOSEWINDOW
GOTO endall
CASE @IDMENUPICK

        SELECT @MENUNUM
            CASE 1: ' user selected Print
GOTO endall
CASE 2:
SHOWDIALOG d1,Workspace1
ENDSELECT
CASE @IDLBUTTONDN
screenx = MOUSEX
screeny = MOUSEY
screeny = screeny - 30
SELECT mpick
CASE 101
SPRITEDRAWMODE S_1, @TRANS
SPRITEMASKCOLOR S_1,rgb(255,255,255)
MOVESPRITE S_1,screenx,screeny
DRAWSPRITE S_1
FLIP
CASE 102
SPRITEDRAWMODE S_2, @TRANS
SPRITEMASKCOLOR S_2,rgb(255,255,255)
MOVESPRITE S_2,screenx,screeny
DRAWSPRITE S_2
FLIP
CASE 103
SPRITEDRAWMODE S_3, @TRANS
SPRITEMASKCOLOR S_3,rgb(255,255,255)
MOVESPRITE S_3,screenx,screeny
DRAWSPRITE S_3
FLIP
CASE 104
SPRITEDRAWMODE S_4, @TRANS
SPRITEMASKCOLOR S_4,rgb(255,255,255)
MOVESPRITE S_4,screenx,screeny
DRAWSPRITE S_4
FLIP
CASE 105
SPRITEDRAWMODE S_5, @TRANS
SPRITEMASKCOLOR S_5,rgb(255,255,255)
MOVESPRITE S_5,screenx,screeny
DRAWSPRITE S_5
FLIP
CASE 106
SPRITEDRAWMODE S_6, @TRANS
SPRITEMASKCOLOR S_6,rgb(255,255,255)
MOVESPRITE S_6,screenx,screeny
DRAWSPRITE S_6
FLIP
CASE 107
SPRITEDRAWMODE S_7, @TRANS
SPRITEMASKCOLOR S_7,rgb(255,255,255)
MOVESPRITE S_7,screenx,screeny
DRAWSPRITE S_7
FLIP
CASE 108
SPRITEDRAWMODE S_8, @TRANS
SPRITEMASKCOLOR S_8,rgb(255,255,255)
MOVESPRITE S_8,screenx,screeny
DRAWSPRITE S_8
FLIP
CASE 109
SPRITEDRAWMODE S_9, @TRANS
SPRITEMASKCOLOR S_9,rgb(255,255,255)
MOVESPRITE S_9,screenx,screeny
DRAWSPRITE S_9
FLIP
CASE 110
SPRITEDRAWMODE S_0, @TRANS
SPRITEMASKCOLOR S_0,rgb(255,255,255)
MOVESPRITE S_0,screenx,screeny
DRAWSPRITE S_0
FLIP
CASE 111
SPRITEDRAWMODE S_fslash, @TRANS
SPRITEMASKCOLOR S_fslash,rgb(255,255,255)
MOVESPRITE S_fslash,screenx,screeny
DRAWSPRITE S_fslash
FLIP
ENDSELECT



ENDSELECT

LABEL endall
FREESPRITE S_0
FREESPRITE S_1
FREESPRITE S_2
FREESPRITE S_3
FREESPRITE S_4
FREESPRITE S_5
FREESPRITE S_6
FREESPRITE S_7
FREESPRITE S_8
FREESPRITE S_9
FREESPRITE S_fslash
run=0
CLOSESCREEN
                CLOSEWINDOW Workspace1
rem run=0
RETURN
ENDSUB

SUB dhandler1
frame=0
SETFONT BACKBUFFER,"Ariel", 50, 700, @SFITALIC
SELECT @MESSAGE
CASE @IDCONTROL
        SELECT @CONTROLID
             CASE 1
mpick=101

CASE 2
mpick = 102
CASE 3
mpick = 103
CASE 4
mpick = 104
CASE 5
mpick = 105
CASE 6
mpick = 106
CASE 7
mpick = 107
CASE 8
mpick = 108
CASE 9
mpick = 109
CASE 10
mpick = 110
CASE 11
mpick = 111
        ENDSELECT
CASE @IDINITDIALOG
setcontroltext d1,1, GETSTARTPATH +"1.bmp"
setcontroltext d1,2, GETSTARTPATH +"2.bmp"
setcontroltext d1,3, GETSTARTPATH + "3.bmp"
setcontroltext d1,4, GETSTARTPATH +"4.bmp"
setcontroltext d1,5, GETSTARTPATH +"5.bmp"
setcontroltext d1,6, GETSTARTPATH +"6.bmp"
setcontroltext d1,7, GETSTARTPATH +"7.bmp"
setcontroltext d1,8, GETSTARTPATH +"8.bmp"
setcontroltext d1,9, GETSTARTPATH +"9.bmp"
setcontroltext d1,10, GETSTARTPATH +"0.bmp"
setcontroltext d1,11, GETSTARTPATH +"fslash.bmp"
CASE @IDCLOSEWINDOW
CLOSEDIALOG d1
ENDSELECT
RETURN
ENDSUB



This one gets the message of the topic...

I'll zip all the files and bring it back tomorrow for upload. (My machine isn't connected to the net for a few good reasons, but I use the library for free and it does rather well. It's just a bit inconvenient and I have a time limit. )

Thankyou

Dr. C.
Dark energy isn't. Dark energy travels too fast to be seen. In fact it is very bright on the inside. It must be because it is vacuuming up all the photons we leftover from dinner...

aurelCB

Hi Doc
After few mumbo-jumbo with freespite function i gues what i do wrong.
Belive or not this is my first DX example written in EBasic  :)
This work for me:
rem sprite pointers
def S_0,S_1,S_2,S_3,S_4,S_5,S_6,S_7,S_8,S_9,S_fslash : uint
speed=0
rem mouse variables
def screenx,screeny,mpick : int
rem define window
DEF Workspace1:WINDOW
rem intitialize mpick variable
mpick=1
REM other system variables
DEF run : INT
rem def filename,ln,printer:string
rem define di dialog and frame variable
DEF d1 : DIALOG
def frame : uint
run=1
'speed=0

REM open the window --------------------------------------------------------------------------------------
OPENWINDOW Workspace1,0,0,1000,720,@MINBOX|@MAXBOX|@SIZE|@NOAUTODRAW,0,"SciMeta - 1a : Parent",&main

BEGINMENU Workspace1
MENUTITLE "&Menu"
MENUITEM "&Exit",0,1
MENUITEM "&Basic Keys",0,2
ENDMENU
rem attach the screen
IF(ATTACHSCREEN(Workspace1,1000,720,FALSE) < 0)
MESSAGEBOX 0,"Couldn't create DirectX window","Error"
CLOSEWINDOW Workspace1
END
ENDIF
'load sprite
S_0 = LOADSPRITE(GETSTARTPATH+"0.bmp")

'dialog
CREATEDIALOG d1,560,10,390,50,0x80C80080,0,"Numbers & Operators",&dhandler1
CONTROL d1,@BUTTON,"",6,4,34,34,@CTLBTNBITMAP,1
CONTROL d1,@BUTTON,"",44,4,34,34,@CTLBTNBITMAP,2
CONTROL d1,@BUTTON,"",78,4,34,34,@CTLBTNBITMAP,3
CONTROL d1,@BUTTON,"",112,4,34,34,@CTLBTNBITMAP,4
CONTROL d1,@BUTTON,"",146,4,34,34,@CTLBTNBITMAP,5
CONTROL d1,@BUTTON,"",180,4,34,34,@CTLBTNBITMAP,6
CONTROL d1,@BUTTON,"",214,4,34,34,@CTLBTNBITMAP,7
CONTROL d1,@BUTTON,"",248,4,34,34,@CTLBTNBITMAP,8
CONTROL d1,@BUTTON,"",282,4,34,34,@CTLBTNBITMAP,9
CONTROL d1,@BUTTON,"",318,4,34,34,@CTLBTNBITMAP,10
CONTROL d1,@BUTTON,"",352,4,34,34,@CTLBTNBITMAP,11
'-------------------------------------------------------------
'S_1=LOADSPRITE("1.jpg")
'S_3=LOADSPRITE("3.jpg")
'S_4=LOADSPRITE("4.jpg")
'S_5=LOADSPRITE("5.jpg")
'S_6=LOADSPRITE("6.jpg")
'S_7=LOADSPRITE("7.jpg")
'S_8=LOADSPRITE("8.jpg")
'S_9=LOADSPRITE("9.jpg")
'S_fslash=LOADSPRITE("fslash.jpg")
'-----------------------------------------------------------------------
WAITUNTIL run = 0
'there is catch- you must test if sprite is loaded then freesprite
IF S_0<>0 then FREESPRITE S_0
CLOSESCREEN
CLOSEWINDOW Workspace1
IF d1<>0 then Closewindow d1
END
'-----------------------------------------------------------------------
SUB main


rem FILLSCREEN RGB(255,255,255)
SELECT @CLASS

    CASE @IDCLOSEWINDOW
'FREESPRITE S_0
'FREESPRITE S_1
'FREESPRITE S_2
'FREESPRITE S_3
'FREESPRITE S_4
'FREESPRITE S_5
'FREESPRITE S_6
'FREESPRITE S_7
'FREESPRITE S_8
'FREESPRITE S_9
'FREESPRITE S_fslash

run=0
        'CLOSEWINDOW Workspace1

CASE @IDMENUPICK

    SELECT @MENUNUM
            CASE 1: ' user selected Print
run=0
CASE 2:
SHOWDIALOG d1
ENDSELECT

CASE @IDLBUTTONDN
screenx = MOUSEX
screeny = MOUSEY
screeny = screeny - 30
SELECT mpick
CASE 101
SPRITEDRAWMODE S_1, @TRANS
SPRITEMASKCOLOR S_1,rgb(255,255,255)
MOVESPRITE S_1,screenx,screeny
DRAWSPRITE S_1
FLIP
CASE 102
SPRITEDRAWMODE S_2, @TRANS
SPRITEMASKCOLOR S_2,rgb(255,255,255)
MOVESPRITE S_2,screenx,screeny
DRAWSPRITE S_2
speed=FLIP
CASE 103
SPRITEDRAWMODE S_3, @TRANS
SPRITEMASKCOLOR S_3,rgb(255,255,255)
MOVESPRITE S_3,screenx,screeny
DRAWSPRITE S_3
FLIP
CASE 104
SPRITEDRAWMODE S_4, @TRANS
SPRITEMASKCOLOR S_4,rgb(255,255,255)
MOVESPRITE S_4,screenx,screeny
DRAWSPRITE S_4
FLIP
CASE 105
SPRITEDRAWMODE S_5, @TRANS
SPRITEMASKCOLOR S_5,rgb(255,255,255)
MOVESPRITE S_5,screenx,screeny
DRAWSPRITE S_5
FLIP
CASE 106
SPRITEDRAWMODE S_6, @TRANS
SPRITEMASKCOLOR S_6,rgb(255,255,255)
MOVESPRITE S_6,screenx,screeny
DRAWSPRITE S_6
FLIP
CASE 107
SPRITEDRAWMODE S_7, @TRANS
SPRITEMASKCOLOR S_7,rgb(255,255,255)
MOVESPRITE S_7,screenx,screeny
DRAWSPRITE S_7
FLIP
CASE 108
SPRITEDRAWMODE S_8, @TRANS
SPRITEMASKCOLOR S_8,rgb(255,255,255)
MOVESPRITE S_8,screenx,screeny
DRAWSPRITE S_8
FLIP
CASE 109
SPRITEDRAWMODE S_9, @TRANS
SPRITEMASKCOLOR S_9,rgb(255,255,255)
MOVESPRITE S_9,screenx,screeny
DRAWSPRITE S_9
FLIP
CASE 110
SPRITEDRAWMODE S_0, @TRANS
SPRITEMASKCOLOR S_0,rgb(255,255,255)
MOVESPRITE S_0,screenx,screeny
DRAWSPRITE S_0
FLIP
CASE 111
SPRITEDRAWMODE S_fslash, @TRANS
SPRITEMASKCOLOR S_fslash,rgb(255,255,255)
MOVESPRITE S_fslash,screenx,screeny
DRAWSPRITE S_fslash
FLIP
ENDSELECT



ENDSELECT


RETURN
ENDSUB

SUB dhandler1
'frame=0
'SETFONT BACKBUFFER,"Ariel", 50, 700, @SFITALIC
SELECT @MESSAGE
CASE @IDCONTROL
        SELECT @CONTROLID
             CASE 1
mpick=101

CASE 2
mpick = 102
CASE 3
mpick = 103
CASE 4
mpick = 104
CASE 5
mpick = 105
CASE 6
mpick = 106
CASE 7
mpick = 107
CASE 8
mpick = 108
CASE 9
mpick = 109
CASE 10
mpick = 110
CASE 11
mpick = 111
        ENDSELECT
CASE @IDINITDIALOG
setcontroltext d1,1, GETSTARTPATH +"1.bmp"
setcontroltext d1,2, GETSTARTPATH +"2.bmp"
setcontroltext d1,3, GETSTARTPATH + "3.bmp"
setcontroltext d1,4, GETSTARTPATH +"4.bmp"
setcontroltext d1,5, GETSTARTPATH +"5.bmp"
setcontroltext d1,6, GETSTARTPATH +"6.bmp"
setcontroltext d1,7, GETSTARTPATH +"7.bmp"
setcontroltext d1,8, GETSTARTPATH +"8.bmp"
setcontroltext d1,9, GETSTARTPATH +"9.bmp"
setcontroltext d1,10, GETSTARTPATH +"0.bmp"
setcontroltext d1,11, GETSTARTPATH +"fslash.bmp"
CASE @IDCLOSEWINDOW
CLOSEDIALOG d1
ENDSELECT
RETURN
ENDSUB