Thank you for the tileset example.
I am going to mess with 2d some while I wait on beta01, so quick question, is collision detection in 2d already?
In the 2D library, yes. See the sprite class for Collided and CollidedEX
Ok, going to work through those examples and see if I get an understanding of arrays in the 2d sets.
First to get my tilemap to show up :)