hi all!
It seems to me that 3Dsprites' mask color is white by default.
Does anyone know how to set mask color of 3Dsprites ?
See the C3DSprite::Load method in the documentation. The default is to use the alpha channel of the image, you can change it when loading the sprite to a transparency color.
Paul.
Oops.
I missed that one.
Thank you Paul.