IonicWind Software

Aurora Compiler => 3D Graphics => Topic started by: Rock Ridge Farm (Larry) on July 24, 2006, 08:21:01 AM

Title: Working complet 3D example
Post by: Rock Ridge Farm (Larry) on July 24, 2006, 08:21:01 AM
Anyone got a complete working 3d game - looking for code to steal for my game.
Even a working 2d example would help me at this point.
Title: Re: Working complet 3D example
Post by: J B Wood (Zumwalt) on July 26, 2006, 07:33:27 PM
To much missing at the moment to make a full game.
I have done terrains, multi-skinned meshes, a few tricks so far, and oh my ..... holy cow this is powerful for what little it has in it!
Title: Re: Working complet 3D example
Post by: Rock Ridge Farm (Larry) on July 27, 2006, 09:02:37 AM
OK - I can wait ----- is it done yet :)
Title: Re: Working complet 3D example
Post by: J B Wood (Zumwalt) on July 27, 2006, 09:09:10 AM
 ;D

Nope, I need a good 16 solid hours on this thing over a weekend or two to decide on a very simple game and learn the 3d engine.
I also can't wait for the sprites!
Title: Re: Working complet 3D example
Post by: Rock Ridge Farm (Larry) on July 27, 2006, 09:12:05 AM
I will be out of town for the weekend so I can wait ----- but Monday -------- :)
Title: Re: Working complet 3D example
Post by: Steven Picard on July 27, 2006, 09:21:11 AM
I'm anxious to see what you come up with, too.ÂÃ,  ÂÃ,  8)
Title: Re: Working complet 3D example
Post by: J B Wood (Zumwalt) on July 27, 2006, 09:30:16 AM
Yea no pressure from the peanut gallery i see  ;D
I'll do what I can. I need to do some basic collision tests etc.
I think everything I need for a simple game is in the engine, just not documented yet.
Paul, if you got something in Word format you can send me by tomorow for me to look over it would be great, this way I can look up all the items I need to assemble a game, nothing complex, but an example.