IonicWind Software

Creative Basic => 2D/3D => Topic started by: GWS on September 11, 2007, 01:19:37 PM

Title: The ragged edge for CBasic ..
Post by: GWS on September 11, 2007, 01:19:37 PM
I knew it would be asking a lot to throw this application at Creative in it's interpretive form ..  :P

The program is based on the 'Morphing Dots' IB Pro program whose author I can't recall.

It is a maths and graphics intensive beast of a program.

Running under the 2D graphics of compiled IBPro (or EBasic) it could generate screens using 20,000 dots .. :o
But that was using the Pro DirectX features, and graphics buffers which could be locked while writing took place, giving a significant speed increase.

Nevertheless, Creative makes a pretty good job of it, even in it's interpretive form and using the older DirectX graphics method.
I think 1000 dots is on the ragged edge (20 times less than in EBasic).  It still looks reasonable though.

all the best, :)

Graham

Title: Re: The ragged edge for CBasic ..
Post by: pistol350 on September 11, 2007, 02:16:30 PM
Great example!
Do you have the Pro version codes?
I'd really love seeing this program running under Ebasic's powerfull graphic commands   :)
Title: Re: The ragged edge for CBasic ..
Post by: GWS on September 11, 2007, 02:27:48 PM
Sure, here it is ..  :)

I've altered the code for Creative somewhat to try to improve it's response - but they are very similar ..
The EBasic graphics facilities and compiler make easy work of it ..  :)

all the best,

Graham
Title: Re: The ragged edge for CBasic ..
Post by: pistol350 on September 11, 2007, 02:36:02 PM
Super!
Thanks a lot Graham!