Here is an Emergence Example for Bass 2.3 Audio library
Included in the zip:
- bass.inc -> bass.dll headers
- bass_Example.eba -> The Audio Player source code
- bass_Example.exe -> The Audio Player Binary
- and bass 2.3 dll
To Compile:
Select Tools->Create Import library->bass.dll
then compile bass_Example.eba as a window
For SDK (bass help file) see official bass website:
http://www.un4seen.com/bass.html
:) thanks
You're welcome ;)
I'm still playing with it (It's been a long time i have not use Basic language and i'm rust..), i'll try to add more examples to the zip ;D
Cool, I wanted to be consistant in my Flying Invaders remake to keep with the Aurora version on the sound, since I used your BASS wrapper, I figured what the hey :)
In reality this is not a wrapper, because you use the functions directly from the dll.
what i've done is simply convert the c++ headers.
Bass on its side is a DirectSound Wrapper ;)