IonicWind Software

IWBasic => The Roundtable => Topic started by: ExMember001 on December 06, 2006, 02:24:25 PM

Title: Bass 2.3 Audio Player Example
Post by: ExMember001 on December 06, 2006, 02:24:25 PM
Here is an Emergence Example for Bass 2.3 Audio library

Included in the zip:

To Compile:
Select Tools->Create Import library->bass.dll
then compile bass_Example.eba as a window

For SDK (bass help file) see official bass website:
http://www.un4seen.com/bass.html
Title: Re: Bass 2.3 Audio Player Example
Post by: J B Wood (Zumwalt) on December 06, 2006, 02:39:55 PM
:) thanks
Title: Re: Bass 2.3 Audio Player Example
Post by: ExMember001 on December 06, 2006, 02:53:49 PM
You're welcome  ;)

I'm still playing with it (It's been a long time i have not use Basic language and i'm rust..), i'll try to add more examples to the zip  ;D
Title: Re: Bass 2.3 Audio Player Example
Post by: J B Wood (Zumwalt) on December 06, 2006, 09:47:13 PM
Cool, I wanted to be consistant in my Flying Invaders remake to keep with the Aurora version on the sound, since I used your BASS wrapper, I figured what the hey :)
Title: Re: Bass 2.3 Audio Player Example
Post by: ExMember001 on December 06, 2006, 10:31:20 PM
In reality this is not a wrapper, because you use the functions directly from the dll.
what i've done is simply convert the c++ headers.

Bass on its side is a DirectSound Wrapper ;)