Ionic Wind Software
Welcome, Guest. Please login or register.
March 11, 2010, 10:39:57 AM

Login with username, password and session length
Search:     Advanced search
Over the next few months the forum will be reorganized.
Sections may appear/disappear along with topics.  Bear with us while this is going on.  We believe the final arrangement will be better in the long run.
26649 Posts in 3671 Topics by 895 Members
Latest Member: lazy
* Home Help Calendar Login Register
+  Ionic Wind Software
|-+  Aurora Compiler
| |-+  Tips and Tricks (Moderators: Larry McCaughn, Jonathan (zumwalt) Wood)
| | |-+  Sapero's Windows include files
0 Members and 1 Guest are viewing this topic. « previous next »
Pages: 1 ... 3 4 [5] 6 7 ... 11 Print
Author Topic: Sapero's Windows include files  (Read 27019 times)
kryton9
Hero Member
*****

Karma: 0
Offline Offline

Posts: 578


« Reply #60 on: June 01, 2007, 05:15:29 PM »

Sapero, I hate to be a pest, but your hard work I am not able to access. Is it possible for you to make a video tutorial on how to install and setup your files in Aurora?

Don't be shy about making a video tutorial, once you make one, they are addicting as so much nicer to explain things than writing out instructions.

I recommend the following as I have been tinkering with making video tutorials, this way you can record a nice 800x600 resolution and manage still to come up with really nice small file sizes.

I recommend the free xvid codec and record straight to that using camstudio, all are free and very easy to use:

http://www.xvid.org/

http://www.camstudio.org/

If you can't compress on the fly to xvid, then download and use the lossless codec from camstudio, record with that, then compress with xvid.


Just set your screen resolution to 800x600, setup your microphone, tell camstudio to capture full screen, you can set if you want the mouse highlighted or not etc. Record at 10fps and you will have great videos that can be viewed full screen with readable text. Makes it perfect for learning.

Thanks in advance and hope you try to make it!!
Logged
sapero
Paid Subscriber
Hero Member
*****

Karma: 70
Offline Offline

Posts: 826



« Reply #61 on: June 02, 2007, 08:24:17 PM »

Hello kryton, I have already started with custom installer based on Property Sheet with Wizard97 style. It runs pretty good on XP and win98se with IE6.
This installer will create missing import libraries, copy the includes, and install optional tools like strsafe and glaux.
I have compressed also about 500GB of video material with vdub, gordian, tmpgenc, so don't worry about this Smiley
I have camstudio installed, but never used it Smiley
Logged

kryton9
Hero Member
*****

Karma: 0
Offline Offline

Posts: 578


« Reply #62 on: June 02, 2007, 11:17:20 PM »

Sapero, you are "the man". That sounds incredible. Looking forward to finally tap into your wonderous contributions. Thanks!!
Logged
sapero
Paid Subscriber
Hero Member
*****

Karma: 70
Offline Offline

Posts: 826



« Reply #63 on: June 04, 2007, 03:01:09 PM »

OK, here it comes! Grin
http://rapidshare.com/files/35468358/Aurora_Headers_Setup.zip

This little app is a custom made setup, that will help you step by step to install the headers. I have used richedit to display install log. Microsoft says the multiline edit control on Windows 98/ME can handle up to 65535 characters, but this isn't real, about 47KB is required for the log if all components are selected to install.

Note, If you want to create unicode GUI applications, you will probably include commctrl.inc. Some constants are already defined in gui.inc but only for ansi version, so the gui.inc must be modified (setup option), or you will need to remove unicode duplicates from commctrl.inc.

I hope you enjoy it Grin

EDIT: Added "silent install" option - no file replace prompt, added default install directory (used if aurora not installed)
EDIT: added glaux.lib and fixed missing #endif in ddraw
EDIT: added glew.inc
« Last Edit: June 05, 2007, 06:14:13 PM by sapero » Logged

kryton9
Hero Member
*****

Karma: 0
Offline Offline

Posts: 578


« Reply #64 on: June 04, 2007, 05:50:03 PM »

Oh man Sapero, you made my day!! Came home and found your installer and am very excited to finally be able to run some of your demos and examples.

Thanks, I chose the silent install, at the end it said there were 22 errors. But so far everything is running ok. I was looking through the includes and you have everything in opengl it seems and of course sdl. Those are areas of big interest to me at the moment. It will take me time to absorb the world you opened up with these wonderful files. Thanks so much!!
Logged
srvaldez
Newbie
*

Karma: 0
Offline Offline

Posts: 5


« Reply #65 on: June 04, 2007, 05:52:49 PM »

sapero, thank you very much  Smiley
Logged
kryton9
Hero Member
*****

Karma: 0
Offline Offline

Posts: 578


« Reply #66 on: June 04, 2007, 06:13:51 PM »

Sapero, where are the opengl and sdl examples? The link you had on page one or 2 is no longer working. Thanks. As you can see anxious to start on these finally, thanks again!!
Logged
sapero
Paid Subscriber
Hero Member
*****

Karma: 70
Offline Offline

Posts: 826



« Reply #67 on: June 04, 2007, 08:32:03 PM »

http://rapidshare.com/files/35470310/AuroraOpenGL1.zip [5MB]
This download contain the previous, but modified ogl examples with fixed "math.inc" problem.
On the zip rot folder you find a include and lib. Move the lib to aurora\libs, and the include to aurora\include (missing #endif fix).
I am sure you find problems while compiling some GL projects that use vector4x4 and fonts. If so, remove the "bad" file from project, then add it again, manually browsing for the file.
The problem is that the projects are located in \projects\opengl\name\name.awp, and some shared files are located in \projects\opengl\common\, but the build-in project 'updater' does not handle this.
Optionally unpack all to d:\aurora\projects\opengl\

In 10min I will update the links to headers setup.
« Last Edit: June 05, 2007, 06:25:42 PM by sapero » Logged

pistol350
Paid Subscriber
Hero Member
*****

Karma: 3
Offline Offline

Posts: 584



« Reply #68 on: June 05, 2007, 03:12:24 AM »

Yeah!!!
Nice nice nice!!! Grin
Thanks Again!
Logged

Regards,

Peter B.
kryton9
Hero Member
*****

Karma: 0
Offline Offline

Posts: 578


« Reply #69 on: June 05, 2007, 08:18:31 AM »

Thanks very much Sapero. And thanks for the explanation about how to overcome the errors. Removing and adding the source files back into the project works great!! Thanks so much again!!!!
Logged
kryton9
Hero Member
*****

Karma: 0
Offline Offline

Posts: 578


« Reply #70 on: June 05, 2007, 03:26:32 PM »

I am having a problem running the cg related demos. It can't find cg.lib and cggl.lib. I copied them from another folder on my computer, but it gave an error about case sensitivity.

I ran the header installer again to copy the errors and now it is making more sense. I guess these dll's need to be in the lib folder, is this correct?
Quote
Creating required import libraries in C:\Program Files\Aurora\libs
 - The library d3dx8d.dll could not be located
 - The library ilu.dll could not be located
 - The library ilut.dll could not be located
 - The library cg.dll could not be located
 - The library cgGL.dll could not be located
 - The library devil.dll could not be located
 - The library ml10.dll could not be located
 - The library mlu10.dll could not be located
 - The library lame_enc.dll could not be located
 - Failed to dump imports from ole2.dll
 - The library ole2auto.dll could not be located
 - The library SDL_net.dll could not be located
 - The library eax.dll could not be located
 - The library wpcap.dll could not be located
 - The library zlib1.dll could not be located
 - The library ip6fwapi.dll could not be located
 - The library bass.dll could not be located
 - The library d3dx9_30.dll could not be located
 - The library d3dx9_32.dll could not be located
 - The library d3d9d.dll could not be located
 - The library d3d8d.dll could not be located
 - The library xinput1_1.dll could not be located
 - The library wmsdk.dll could not be located
 - The library openal32.dll could not be located
 - The library alut.dll could not be located
 - The library unrar.dll could not be located
 - The library mtx.dll could not be located
 - The library SDL_image.dll could not be located
 - The library SDL_mixer.dll could not be located
 - The library SDL_ttf.dll could not be located
 - The library sdl.dll could not be located
« Last Edit: June 05, 2007, 03:30:49 PM by kryton9 » Logged
sapero
Paid Subscriber
Hero Member
*****

Karma: 70
Offline Offline

Posts: 826



« Reply #71 on: June 05, 2007, 04:10:51 PM »

If you look in \OpenGL_\Particle System Using Optimized Billboards, you find a link to CG-toolkit Smiley
It may be, after installing this you'll need to copy four dll's (cg, cgD3D8, cgD3D9, cggl) from program files into your system folder.

Added new examples: http://rapidshare.com/files/35471059/AuroraOpenGL2.zip [1MB]
added new glew include + glew32.dll from sourceforge.net.
Don't worry about other missing libs, you'll need them (and the dll's) only to compile other examples like windows media player, openAL, SDL...

EDIT: updated the installer.
« Last Edit: June 05, 2007, 06:27:36 PM by sapero » Logged

kryton9
Hero Member
*****

Karma: 0
Offline Offline

Posts: 578


« Reply #72 on: June 05, 2007, 07:54:13 PM »

Thanks Sapero. I have a lot of the dll's installed, just not in the system folder. I will move them there before doing the next header install.
I am sure I will write back with more questions as I go through these wonderful additions you provided. Thanks so much!!
Logged
kryton9
Hero Member
*****

Karma: 0
Offline Offline

Posts: 578


« Reply #73 on: June 08, 2007, 03:01:40 PM »

Just wanted to say thanks again for all of these. I am taking my time and going through all the examples. There is lots to study for sure!!
Logged
sapero
Paid Subscriber
Hero Member
*****

Karma: 70
Offline Offline

Posts: 826



« Reply #74 on: June 15, 2007, 07:51:19 PM »

Here comes the next version - 1.6.1.3 (1.6 - soft version, 1.3 - headers version).
Added option to skip unmodified files, the creation date of installed files is set to the date of last modification (by me), so you will have same file-date as I.
Added also simple context menu to the log page, and some links to missing dll's.
http://rapidshare.com/files/37445445/Aurora_Headers_Setup1613.zip
Logged

Pages: 1 ... 3 4 [5] 6 7 ... 11 Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC Valid XHTML 1.0! Valid CSS!


Google visited last this page Yesterday at 08:15:50 AM